Phasing Smite

Phasing Smite
Level4th Level Casting Time1 bonus action RangeSelf
AoESingle DurationConcentration, up to 1 minute
SchoolForce ComponentsV
ClassesBlackguard, Knight

Your weapon glows with ethereal energy, piercing both body and mind as you strike.

The first time you hit with a melee weapon attack during this spell's duration, the attack deals an extra 4d8 FORCE damage to the target. Additionally, if the target is a creature, it must succeed on a Constitution saving throw or else they receive three levels of

Exhaustion
(to a maximum of 5 levels of Exhaustion). At the end of each of their turns, they recover from one Exhaustion level generated by this ability.

At Higher Levels: Increase the damage by 1d8 for each spell level increase.